“Always make your work be personal and you never have to lie."

FRANCIS FORD COPPOLA

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INTERIOR/NIGHT is a multi-award-winning video game studio located in London, England, focused on creating approachable and mature, multiplayer story-driven experiences.

Established in 2016 by Caroline Marchal (known for her work on Heavy Rain and Beyond: Two Souls), the studio comprises a diverse team of professionals from games and film.

INTERIOR/NIGHT's debut project, the critically acclaimed multiplayer crime drama “As Dusk Falls”, made its debut in 2022 and received numerous accolades, including winning at The Game Awards 2022 in the 'Games for Impact' category, being nominated for a BAFTA for Debut Game, and being an Official Selection at the 2022 Tribeca Festival.

As Dusk Falls released for Xbox, PC and Steam in July 2022 and launched on PlayStation, Epic and GOG on March 7th 2024.

Since it was founded the Studio has been recognised on multiple times within the industry, both for its quality of output as well as its dedication to diversity, nurturing talent and championing game accessibility.